Added other player states

This commit is contained in:
2026-02-02 22:04:54 +03:00
parent 81d81ae103
commit 63710b691b
26 changed files with 396 additions and 151 deletions
+7 -3
View File
@@ -1,6 +1,10 @@
extends AbstractLevel
const ANIMATION_WALK_LEFT = "walk_left"
const ANIMATION_WALK_RIGHT = "walk_right"
const CUTSCENE_CAMERA_TIME = 5
const CUTSCENE_HAZE_TIME = 0.1
@@ -96,7 +100,7 @@ func _do_cutscene_phase_one() -> void:
cutscene_camera.enabled = true
cutscene_camera.make_current()
cutscene_fake_player.show()
cutscene_fake_player.play(Player.ANIMATION_WALK_RIGHT, _cutscene_player_speed_factor)
cutscene_fake_player.play(ANIMATION_WALK_RIGHT, _cutscene_player_speed_factor)
var tween : Tween = create_tween()
tween.set_ease(Tween.EASE_IN_OUT)
tween.set_trans(Tween.TRANS_QUAD)
@@ -104,12 +108,12 @@ func _do_cutscene_phase_one() -> void:
func _do_cutscene_phase_four() -> void:
cutscene_fake_player.play(Player.ANIMATION_WALK_LEFT,_cutscene_player_speed_factor)
cutscene_fake_player.play(ANIMATION_WALK_LEFT,_cutscene_player_speed_factor)
func _do_cutscene_phase_six() -> void:
_cutscene_player_speed_factor = 0.25
cutscene_fake_player.play(Player.ANIMATION_WALK_RIGHT, _cutscene_player_speed_factor)
cutscene_fake_player.play(ANIMATION_WALK_RIGHT, _cutscene_player_speed_factor)
func _do_cutscene_phase_seven() -> void: