Fixed enemy shader

This commit is contained in:
2026-06-12 13:55:11 +03:00
parent cbfbd9f4d8
commit 59d71a4c57
19 changed files with 62 additions and 67 deletions
+9 -16
View File
@@ -2,31 +2,24 @@
[ext_resource type="PackedScene" uid="uid://d37eyum03h83i" path="res://game/characters/enemies/abstract_color_cultist.tscn" id="1_3yi7g"]
[ext_resource type="Script" uid="uid://dmcpkytgiuedi" path="res://game/characters/enemies/white_cultist.gd" id="2_c7pdf"]
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_uj6yw"]
[ext_resource type="Material" uid="uid://ci7xuso12af5" path="res://game/materials/enemy_white.tres" id="3_36f86"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_36f86"]
resource_local_to_scene = true
shader = ExtResource("3_uj6yw")
shader_parameter/black_color = Color(0, 0, 0, 1)
shader_parameter/white_color = Color(1, 1, 1, 1)
shader_parameter/switch_colors = false
shader_parameter/threshold = 0.5
shader_parameter/speed = 5.0
shader_parameter/intensity = 1.0
shader_parameter/scale = 20.0
[sub_resource type="ViewportTexture" id="ViewportTexture_fb5t4"]
viewport_path = NodePath("SubViewport")
[node name="WhiteEnemy" unique_id=486389199 instance=ExtResource("1_3yi7g")]
collision_layer = 64
collision_mask = 33
script = ExtResource("2_c7pdf")
[node name="CultistSprite" parent="." index="0" unique_id=1997264413]
material = SubResource("ShaderMaterial_36f86")
[node name="CultistSprite" parent="." index="0" unique_id=797412888]
material = ExtResource("3_36f86")
texture = SubResource("ViewportTexture_fb5t4")
[node name="LeftWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="0" unique_id=521416854]
[node name="LeftWallRay" parent="WallCheckLow" parent_id_path=PackedInt32Array(782156094) index="0" unique_id=521416854]
collision_mask = 33
[node name="RightWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="1" unique_id=1457669135]
[node name="RightWallRay" parent="WallCheckLow" parent_id_path=PackedInt32Array(782156094) index="1" unique_id=1457669135]
collision_mask = 33
[node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" parent_id_path=PackedInt32Array(1593775088) index="0" unique_id=947570027]
@@ -43,5 +36,5 @@ collision_mask = 161
[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" parent_id_path=PackedInt32Array(1597489123) index="1" unique_id=1377654831]
collision_mask = 161
[node name="KillingArea" parent="." index="6" unique_id=1891922549]
[node name="KillingArea" parent="." index="8" unique_id=1891922549]
collision_mask = 128