Fixed enemy shader
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@@ -2,34 +2,27 @@
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[ext_resource type="PackedScene" uid="uid://d37eyum03h83i" path="res://game/characters/enemies/abstract_color_cultist.tscn" id="1_gj2ks"]
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[ext_resource type="Script" uid="uid://c2knsjcp6faf6" path="res://game/characters/enemies/black_cultist.gd" id="2_332ds"]
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[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_3jy5n"]
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[ext_resource type="Material" uid="uid://dggr8t4b30e3n" path="res://game/materials/enemy_black.tres" id="3_v1if5"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_v1if5"]
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resource_local_to_scene = true
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shader = ExtResource("3_3jy5n")
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shader_parameter/black_color = Color(0, 0, 0, 1)
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shader_parameter/white_color = Color(1, 1, 1, 1)
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shader_parameter/switch_colors = true
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shader_parameter/threshold = 0.5
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shader_parameter/speed = 5.0
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shader_parameter/intensity = 1.0
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shader_parameter/scale = 20.0
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[sub_resource type="ViewportTexture" id="ViewportTexture_q6bby"]
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viewport_path = NodePath("SubViewport")
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[node name="BlackCultist" unique_id=1910124567 instance=ExtResource("1_gj2ks")]
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collision_layer = 4
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collision_mask = 3
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script = ExtResource("2_332ds")
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[node name="CultistSprite" parent="." index="0" unique_id=1997264413]
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material = SubResource("ShaderMaterial_v1if5")
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[node name="CultistSprite" parent="." index="0" unique_id=797412888]
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material = ExtResource("3_v1if5")
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texture = SubResource("ViewportTexture_q6bby")
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[node name="CollisionSwitcher" parent="." index="2" unique_id=991274552]
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initial_state = 0
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[node name="LeftWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="0" unique_id=521416854]
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[node name="LeftWallRay" parent="WallCheckLow" parent_id_path=PackedInt32Array(782156094) index="0" unique_id=521416854]
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collision_mask = 3
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[node name="RightWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="1" unique_id=1457669135]
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[node name="RightWallRay" parent="WallCheckLow" parent_id_path=PackedInt32Array(782156094) index="1" unique_id=1457669135]
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collision_mask = 3
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[node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" parent_id_path=PackedInt32Array(1593775088) index="0" unique_id=947570027]
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@@ -46,5 +39,5 @@ collision_mask = 11
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[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" parent_id_path=PackedInt32Array(1597489123) index="1" unique_id=1377654831]
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collision_mask = 11
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[node name="KillingArea" parent="." index="6" unique_id=1891922549]
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[node name="KillingArea" parent="." index="8" unique_id=1891922549]
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collision_mask = 8
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