Fixed enemy shader

This commit is contained in:
2026-06-12 13:55:11 +03:00
parent cbfbd9f4d8
commit 59d71a4c57
19 changed files with 62 additions and 67 deletions
+2 -1
View File
@@ -13,7 +13,8 @@ const FALL_GRAVITY_FACTOR = 1.5
var target_x := 0.0
@onready var sprite : AnimatedSprite2D = $CultistSprite
@onready var sprite : Sprite2D = $CultistSprite
@onready var animated_sprite : AnimatedSprite2D = $SubViewport/CultistSprite
@onready var left_wall_high_ray : RayCast2D = $WallCheckHigh/LeftWallRay
@onready var right_wall_high_ray : RayCast2D = $WallCheckHigh/RightWallRay