Reworked final cutscene to AnimationPlayer
This commit is contained in:
@@ -14,6 +14,7 @@ extends Node2D
|
||||
func _ready() -> void:
|
||||
pause_menu.hide()
|
||||
game_over_menu.hide()
|
||||
completion_menu.hide()
|
||||
|
||||
Input.mouse_mode = Input.MOUSE_MODE_HIDDEN
|
||||
|
||||
|
||||
Reference in New Issue
Block a user