Added enemy chasing

This commit is contained in:
2026-01-08 17:25:53 +03:00
parent 9431bb4f44
commit 3e73fe8e1f
8 changed files with 433 additions and 125 deletions
+21
View File
@@ -17,6 +17,7 @@ shader_parameter/scale = 20.0
[node name="BlackEnemy" instance=ExtResource("1_gj2ks")]
collision_layer = 4
collision_mask = 3
script = ExtResource("2_332ds")
[node name="AnimatedSprite2D" parent="." index="0"]
@@ -24,3 +25,23 @@ material = SubResource("ShaderMaterial_3jy5n")
[node name="CollisionSwitcher" parent="." index="2"]
initial_state = 0
[node name="LeftWallRay" parent="WallCheck" index="0"]
collision_mask = 3
[node name="RightWallRay" parent="WallCheck" index="1"]
collision_mask = 3
[node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" index="0"]
target_position = Vector2(-32, 0)
collision_mask = 8
[node name="RightPlayerCloseRay" parent="PlayerCloseCheck" index="1"]
target_position = Vector2(32, 0)
collision_mask = 8
[node name="LeftPlayerDistantRay" parent="PlayerDistantCheck" index="0"]
collision_mask = 8
[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" index="1"]
collision_mask = 8