Added enemy chasing
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@@ -15,6 +15,70 @@ shader_parameter/speed = 5.0
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shader_parameter/intensity = 1.0
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shader_parameter/scale = 20.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_l58xb"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jrclg"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(32, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wwwee"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_law7y"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hme24"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qawtf"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(160, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_srxh4"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_x6npu"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(224, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_xavx3"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8t4m8"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(32, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_3seah"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_koyeg"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_uw3v1"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_265lf"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(160, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tav7c"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_0xs27"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(224, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tjvyk"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 96, 32, 32)
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@@ -103,74 +167,68 @@ region = Rect2(128, 0, 32, 32)
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_l58xb"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jrclg"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(32, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wwwee"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_law7y"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hme24"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qawtf"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(160, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_srxh4"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_x6npu"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(224, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_xavx3"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8t4m8"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(32, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_3seah"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_koyeg"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_uw3v1"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_265lf"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(160, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tav7c"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_0xs27"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(224, 32, 32, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_2wrno"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_l58xb")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jrclg")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wwwee")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_law7y")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hme24")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qawtf")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_srxh4")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_x6npu")
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}],
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"loop": true,
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"name": &"chase_left",
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"speed": 20.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_xavx3")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8t4m8")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_3seah")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_koyeg")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_uw3v1")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_265lf")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_tav7c")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_0xs27")
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}],
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"loop": true,
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"name": &"chase_right",
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"speed": 20.0
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}, {
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"frames": [{
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"duration": 10.0,
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"texture": SubResource("AtlasTexture_tjvyk")
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}],
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"loop": true,
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@@ -178,7 +236,7 @@ animations = [{
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"duration": 5.0,
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"texture": SubResource("AtlasTexture_vecdo")
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}],
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"loop": true,
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@@ -186,7 +244,7 @@ animations = [{
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"duration": 5.0,
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"texture": SubResource("AtlasTexture_qly8p")
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}],
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"loop": true,
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@@ -194,7 +252,7 @@ animations = [{
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"duration": 5.0,
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"texture": SubResource("AtlasTexture_klrad")
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}],
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"loop": true,
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@@ -202,7 +260,7 @@ animations = [{
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"duration": 5.0,
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"texture": SubResource("AtlasTexture_rjy0i")
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}],
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"loop": true,
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@@ -210,7 +268,7 @@ animations = [{
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"duration": 5.0,
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"texture": SubResource("AtlasTexture_ps2ar")
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}],
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"loop": true,
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@@ -218,22 +276,28 @@ animations = [{
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 9.0,
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"duration": 4.0,
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"texture": SubResource("AtlasTexture_ijx3p")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_nm8xp")
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}, {
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"duration": 5.0,
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"texture": SubResource("AtlasTexture_ijx3p")
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}],
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"loop": true,
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"name": &"idle_front",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 9.0,
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"duration": 4.0,
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"texture": SubResource("AtlasTexture_mocsw")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_y256a")
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}, {
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"duration": 5.0,
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"texture": SubResource("AtlasTexture_mocsw")
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}],
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"loop": true,
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"name": &"idle_rear",
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@@ -373,5 +437,39 @@ shape = SubResource("CapsuleShape2D_mocsw")
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[node name="PlayerKiller" parent="." instance=ExtResource("4_vecdo")]
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[node name="WallCheck" type="Node2D" parent="."]
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[node name="LeftWallRay" type="RayCast2D" parent="WallCheck"]
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unique_name_in_owner = true
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target_position = Vector2(-16, 0)
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[node name="RightWallRay" type="RayCast2D" parent="WallCheck"]
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unique_name_in_owner = true
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target_position = Vector2(16, 0)
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[node name="PlayerCloseCheck" type="Node2D" parent="."]
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[node name="LeftPlayerCloseRay" type="RayCast2D" parent="PlayerCloseCheck"]
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unique_name_in_owner = true
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target_position = Vector2(-48, 0)
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collision_mask = 0
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[node name="RightPlayerCloseRay" type="RayCast2D" parent="PlayerCloseCheck"]
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unique_name_in_owner = true
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target_position = Vector2(48, 0)
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collision_mask = 0
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[node name="PlayerDistantCheck" type="Node2D" parent="."]
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[node name="LeftPlayerDistantRay" type="RayCast2D" parent="PlayerDistantCheck"]
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unique_name_in_owner = true
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target_position = Vector2(-320, 0)
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collision_mask = 0
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[node name="RightPlayerDistantRay" type="RayCast2D" parent="PlayerDistantCheck"]
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unique_name_in_owner = true
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target_position = Vector2(320, 0)
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collision_mask = 0
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[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
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[connection signal="animation_looped" from="AnimatedSprite2D" to="." method="_on_animation_looped"]
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