Added water splash
This commit is contained in:
@@ -24,6 +24,7 @@ var _is_switching_needed := false
|
||||
|
||||
|
||||
@onready var camera : Camera2D = $Camera2D
|
||||
@onready var water_splash : GPUParticles2D = $WaterSplash
|
||||
@onready var sprite : AnimatedSprite2D = $PlayerSprite
|
||||
@onready var particles : GPUParticles2D = $GPUParticles2D
|
||||
@onready var collision_switcher : CollisionSwitcher = $CollisionSwitcher
|
||||
@@ -102,7 +103,11 @@ func _switch() -> void:
|
||||
_is_switching_needed = true
|
||||
|
||||
|
||||
func kill() -> void:
|
||||
func kill(type := KillingArea.Type.None) -> void:
|
||||
match type:
|
||||
KillingArea.Type.Water:
|
||||
SoundManager.play_sfx_stream(SoundManager.sfx_stream_splash, global_position)
|
||||
water_splash.restart()
|
||||
is_dead = true
|
||||
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
[gd_scene format=3 uid="uid://dtcad8tdx78tg"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bb8kc32sggrn2" path="res://game/characters/player/player.gd" id="1_xln5q"]
|
||||
[ext_resource type="PackedScene" uid="uid://8yd8f5x1hujv" path="res://game/characters/water_splash.tscn" id="2_eeksw"]
|
||||
[ext_resource type="PackedScene" uid="uid://5qlocc0yu8ug" path="res://game/collision_switcher.tscn" id="2_j06tb"]
|
||||
[ext_resource type="PackedScene" uid="uid://cvx6akiplg21s" path="res://game/characters/player/player_sprite.tscn" id="2_n6ad3"]
|
||||
[ext_resource type="PackedScene" uid="uid://bdk23k2bypj8w" path="res://game/characters/player/state_machine/player_state_machine.tscn" id="4_ybe51"]
|
||||
@@ -39,6 +40,9 @@ collision_layer = 128
|
||||
collision_mask = 33
|
||||
script = ExtResource("1_xln5q")
|
||||
|
||||
[node name="WaterSplash" parent="." unique_id=658940825 instance=ExtResource("2_eeksw")]
|
||||
position = Vector2(0, -16)
|
||||
|
||||
[node name="PlayerSprite" parent="." unique_id=237719081 instance=ExtResource("2_n6ad3")]
|
||||
animation = &"jump_right"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user