Added level completion screen

This commit is contained in:
2026-01-08 18:30:48 +03:00
parent 3e73fe8e1f
commit 3b5a60cd9b
8 changed files with 120 additions and 4 deletions
+7
View File
@@ -4,6 +4,7 @@ extends Node2D
@onready var pause_menu : PauseMenu = $%PauseMenu
@onready var game_over_menu : GameOverMenu = $%GameOverMenu
@onready var completion_menu : CompletionMenu = $%CompletionMenu
func _ready() -> void:
@@ -20,3 +21,9 @@ func _input(event: InputEvent) -> void:
func _on_player_dead() -> void:
get_tree().paused = true
game_over_menu.show()
func _on_level_end_entered(body: Node2D) -> void:
if body is Player:
get_tree().paused = true
completion_menu.show()