Added pickups and doors

This commit is contained in:
2026-01-07 17:33:42 +03:00
parent 33bbac64a1
commit 33cbfeebb9
40 changed files with 732 additions and 5 deletions
+25
View File
@@ -15,6 +15,7 @@ const ANIMATION_FALL_UP_LEFT = "fall_up_left"
const ANIMATION_FALL_UP_RIGHT = "fall_up_right"
const LOOK_AROUND_CHANCE = 25
const PICKUP_OFFSET = 16.0
@export_range(0.0, 1000.0) var max_speed := 160
@@ -25,6 +26,7 @@ const LOOK_AROUND_CHANCE = 25
@onready var sprite : AnimatedSprite2D = $AnimatedSprite2D
@onready var collision_switcher : CollisionSwitcher = $CollisionSwitcher
@onready var pickups : Node2D = $Pickups
func _ready() -> void:
@@ -53,6 +55,18 @@ func _input(event: InputEvent) -> void:
collision_switcher.switch_color(switch_time)
func add_pickup(pickup: AbstractPickup) -> void:
pickup.reparent.call_deferred(pickups)
_rearrange_pickups.call_deferred()
func remove_pickup(pickup: AbstractPickup) -> void:
if pickup in pickups.get_children():
pickups.remove_child(pickup)
pickup.queue_free()
_rearrange_pickups()
func _update_animation() -> void:
var animation := _get_animation()
if sprite.animation != animation:
@@ -88,6 +102,17 @@ func _get_animation() -> String:
return ANIMATION_IDLE
func _rearrange_pickups() -> void:
var children := pickups.get_children()
var pickup_shift := (children.size() - 1) * PICKUP_OFFSET / 2.0
for i in range(children.size()):
if not children[i] is Node2D: continue
var node := children[i] as Node2D
node.position.x = i * PICKUP_OFFSET - pickup_shift
node.position.y = 0
func _on_animation_finished() -> void:
match sprite.animation:
ANIMATION_LOOK_AROUND_1, ANIMATION_LOOK_AROUND_2:
+3
View File
@@ -319,5 +319,8 @@ object = NodePath("..")
[node name="Camera2D" type="Camera2D" parent="."]
position_smoothing_enabled = true
[node name="Pickups" type="Node2D" parent="."]
position = Vector2(0, -24)
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
[connection signal="animation_looped" from="AnimatedSprite2D" to="." method="_on_animation_looped"]
+6
View File
@@ -0,0 +1,6 @@
class_name BookDoor
extends ClosedDoor
func _is_key(node: Node) -> bool:
return node is BookPickup
+1
View File
@@ -0,0 +1 @@
uid://befuova1g4tth
+65
View File
@@ -0,0 +1,65 @@
[gd_scene load_steps=10 format=3 uid="uid://dioc4r03dfleq"]
[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_p87ci"]
[ext_resource type="Script" uid="uid://befuova1g4tth" path="res://game/doors/book_door.gd" id="2_atb6l"]
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_gbgmk"]
[sub_resource type="AtlasTexture" id="AtlasTexture_e14gj"]
atlas = ExtResource("3_gbgmk")
region = Rect2(0, 240, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_g21nq"]
atlas = ExtResource("3_gbgmk")
region = Rect2(64, 240, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_op86a"]
atlas = ExtResource("3_gbgmk")
region = Rect2(0, 240, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_fw6sy"]
atlas = ExtResource("3_gbgmk")
region = Rect2(32, 240, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_m0nqq"]
atlas = ExtResource("3_gbgmk")
region = Rect2(64, 240, 32, 48)
[sub_resource type="SpriteFrames" id="SpriteFrames_3d7ts"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_e14gj")
}],
"loop": true,
"name": &"closed",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_g21nq")
}],
"loop": true,
"name": &"open",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_op86a")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fw6sy")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_m0nqq")
}],
"loop": false,
"name": &"opening",
"speed": 10.0
}]
[node name="BookDoor" instance=ExtResource("1_p87ci")]
script = ExtResource("2_atb6l")
[node name="AnimatedSprite2D" parent="." index="2"]
sprite_frames = SubResource("SpriteFrames_3d7ts")
animation = &"opening"
+6
View File
@@ -0,0 +1,6 @@
class_name CircleDoor
extends ClosedDoor
func _is_key(node: Node) -> bool:
return node is CircleKeyPickup
+1
View File
@@ -0,0 +1 @@
uid://50eqrh24tgx7
+64
View File
@@ -0,0 +1,64 @@
[gd_scene load_steps=10 format=3 uid="uid://g0n5npbt3hb2"]
[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_amonf"]
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="2_5d3q0"]
[ext_resource type="Script" uid="uid://50eqrh24tgx7" path="res://game/doors/circle_door.gd" id="2_t4nfh"]
[sub_resource type="AtlasTexture" id="AtlasTexture_t4nfh"]
atlas = ExtResource("2_5d3q0")
region = Rect2(0, 96, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_bcn3i"]
atlas = ExtResource("2_5d3q0")
region = Rect2(64, 96, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_wv48j"]
atlas = ExtResource("2_5d3q0")
region = Rect2(0, 96, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_3ybwy"]
atlas = ExtResource("2_5d3q0")
region = Rect2(32, 96, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_7go8b"]
atlas = ExtResource("2_5d3q0")
region = Rect2(64, 96, 32, 48)
[sub_resource type="SpriteFrames" id="SpriteFrames_18a0u"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_t4nfh")
}],
"loop": true,
"name": &"closed",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_bcn3i")
}],
"loop": true,
"name": &"open",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_wv48j")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3ybwy")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7go8b")
}],
"loop": false,
"name": &"opening",
"speed": 10.0
}]
[node name="CircleDoor" instance=ExtResource("1_amonf")]
script = ExtResource("2_t4nfh")
[node name="AnimatedSprite2D" parent="." index="2"]
sprite_frames = SubResource("SpriteFrames_18a0u")
+18
View File
@@ -0,0 +1,18 @@
class_name ClosedDoor
extends Door
func _is_key(_node: Node) -> bool:
return false
func _can_open(body: Node2D) -> bool:
if not body.has_node("Pickups"): return false
if not body.has_method("remove_pickup"): return false
for pickup in body.get_node("Pickups").get_children():
if _is_key(pickup):
body.remove_pickup(pickup)
return true
return false
+1
View File
@@ -0,0 +1 @@
uid://qd7aihqwgddj
+65
View File
@@ -0,0 +1,65 @@
[gd_scene load_steps=10 format=3 uid="uid://cojxqx5al7kyv"]
[ext_resource type="PackedScene" uid="uid://b7mhdrj3b6loq" path="res://game/doors/door.tscn" id="1_rxn60"]
[ext_resource type="Script" uid="uid://qd7aihqwgddj" path="res://game/doors/closed_door.gd" id="2_dntl7"]
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_dntl7"]
[sub_resource type="AtlasTexture" id="AtlasTexture_3gkgk"]
atlas = ExtResource("3_dntl7")
region = Rect2(0, 48, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_gu75k"]
atlas = ExtResource("3_dntl7")
region = Rect2(64, 48, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_l618y"]
atlas = ExtResource("3_dntl7")
region = Rect2(0, 48, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_s3oqg"]
atlas = ExtResource("3_dntl7")
region = Rect2(32, 48, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ir1gv"]
atlas = ExtResource("3_dntl7")
region = Rect2(64, 48, 32, 48)
[sub_resource type="SpriteFrames" id="SpriteFrames_fgn1o"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_3gkgk")
}],
"loop": true,
"name": &"closed",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_gu75k")
}],
"loop": true,
"name": &"open",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_l618y")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_s3oqg")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ir1gv")
}],
"loop": false,
"name": &"opening",
"speed": 10.0
}]
[node name="ClosedDoor" instance=ExtResource("1_rxn60")]
script = ExtResource("2_dntl7")
[node name="AnimatedSprite2D" parent="." index="2"]
sprite_frames = SubResource("SpriteFrames_fgn1o")
animation = &"closed"
+39
View File
@@ -0,0 +1,39 @@
class_name Door
extends Node2D
const ANIMATION_CLOSED = "closed"
const ANIMATION_OPEN = "open"
const ANIMATION_OPENING = "opening"
@onready var sprite : AnimatedSprite2D = $AnimatedSprite2D
@onready var static_body : StaticBody2D = $StaticBody2D
@onready var static_body_collision : CollisionShape2D = $%StaticBodyCollision
@onready var area_collision : CollisionShape2D = $%AreaCollision
func _ready() -> void:
sprite.play(ANIMATION_CLOSED)
func _is_closed() -> bool:
return sprite.animation == ANIMATION_CLOSED
func _can_open(_body: Node2D) -> bool:
return true
func _open() -> void:
sprite.play(ANIMATION_OPENING)
static_body.process_mode = Node.PROCESS_MODE_DISABLED
func _on_animation_finished() -> void:
sprite.play(ANIMATION_OPEN)
func _on_area_entered(body: Node2D) -> void:
if _is_closed() and _can_open(body):
_open()
+1
View File
@@ -0,0 +1 @@
uid://5uqub2a6701b
+91
View File
@@ -0,0 +1,91 @@
[gd_scene load_steps=12 format=3 uid="uid://b7mhdrj3b6loq"]
[ext_resource type="Script" uid="uid://5uqub2a6701b" path="res://game/doors/door.gd" id="1_vx1od"]
[ext_resource type="Material" uid="uid://dojhoc6ljpt1a" path="res://game/materials/gray_walls.tres" id="1_xelsh"]
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_ymlcn"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cs8ri"]
size = Vector2(9, 48)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_u7b5a"]
size = Vector2(48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_5nqrw"]
atlas = ExtResource("3_ymlcn")
region = Rect2(0, 0, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ymlcn"]
atlas = ExtResource("3_ymlcn")
region = Rect2(64, 0, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_r8rhb"]
atlas = ExtResource("3_ymlcn")
region = Rect2(0, 0, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_xb6pu"]
atlas = ExtResource("3_ymlcn")
region = Rect2(32, 0, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_j83fq"]
atlas = ExtResource("3_ymlcn")
region = Rect2(64, 0, 32, 48)
[sub_resource type="SpriteFrames" id="SpriteFrames_r8rhb"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_5nqrw")
}],
"loop": true,
"name": &"closed",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ymlcn")
}],
"loop": true,
"name": &"open",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_r8rhb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_xb6pu")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_j83fq")
}],
"loop": false,
"name": &"opening",
"speed": 10.0
}]
[node name="Door" type="Node2D"]
script = ExtResource("1_vx1od")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2(-8.5, 0)
[node name="StaticBodyCollision" type="CollisionShape2D" parent="StaticBody2D"]
unique_name_in_owner = true
shape = SubResource("RectangleShape2D_cs8ri")
[node name="Area2D" type="Area2D" parent="."]
position = Vector2(-8.5, 0)
collision_layer = 0
collision_mask = 136
[node name="AreaCollision" type="CollisionShape2D" parent="Area2D"]
unique_name_in_owner = true
shape = SubResource("RectangleShape2D_u7b5a")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
material = ExtResource("1_xelsh")
sprite_frames = SubResource("SpriteFrames_r8rhb")
animation = &"opening"
[connection signal="body_entered" from="Area2D" to="." method="_on_area_entered"]
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
+6
View File
@@ -0,0 +1,6 @@
class_name SquareDoor
extends ClosedDoor
func _is_key(node: Node) -> bool:
return node is SquareKeyPickup
+1
View File
@@ -0,0 +1 @@
uid://mp2dfsd1uk5p
+64
View File
@@ -0,0 +1,64 @@
[gd_scene load_steps=10 format=3 uid="uid://b7imlh4sl036i"]
[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_jg0qv"]
[ext_resource type="Script" uid="uid://mp2dfsd1uk5p" path="res://game/doors/square_door.gd" id="2_wyn1t"]
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_txk00"]
[sub_resource type="AtlasTexture" id="AtlasTexture_qhb0j"]
atlas = ExtResource("3_txk00")
region = Rect2(0, 144, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_rwkr8"]
atlas = ExtResource("3_txk00")
region = Rect2(64, 144, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_pw0e3"]
atlas = ExtResource("3_txk00")
region = Rect2(0, 144, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_tlxsa"]
atlas = ExtResource("3_txk00")
region = Rect2(32, 144, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_05hqc"]
atlas = ExtResource("3_txk00")
region = Rect2(64, 144, 32, 48)
[sub_resource type="SpriteFrames" id="SpriteFrames_wk632"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_qhb0j")
}],
"loop": true,
"name": &"closed",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_rwkr8")
}],
"loop": true,
"name": &"open",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pw0e3")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_tlxsa")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_05hqc")
}],
"loop": false,
"name": &"opening",
"speed": 10.0
}]
[node name="SquareDoor" instance=ExtResource("1_jg0qv")]
script = ExtResource("2_wyn1t")
[node name="AnimatedSprite2D" parent="." index="2"]
sprite_frames = SubResource("SpriteFrames_wk632")
+6
View File
@@ -0,0 +1,6 @@
class_name TriagleDoor
extends ClosedDoor
func _is_key(node: Node) -> bool:
return node is TriangleKeyPickup
+1
View File
@@ -0,0 +1 @@
uid://d4lrt6yw0knf7
+64
View File
@@ -0,0 +1,64 @@
[gd_scene load_steps=10 format=3 uid="uid://dwvv5dj8lqif2"]
[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_l21ff"]
[ext_resource type="Script" uid="uid://d4lrt6yw0knf7" path="res://game/doors/triangle_door.gd" id="2_ifpbb"]
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_eqipl"]
[sub_resource type="AtlasTexture" id="AtlasTexture_rb7ia"]
atlas = ExtResource("3_eqipl")
region = Rect2(0, 192, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_1a8ca"]
atlas = ExtResource("3_eqipl")
region = Rect2(64, 192, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_nkv11"]
atlas = ExtResource("3_eqipl")
region = Rect2(0, 192, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_qx6bn"]
atlas = ExtResource("3_eqipl")
region = Rect2(32, 192, 32, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_vlkqk"]
atlas = ExtResource("3_eqipl")
region = Rect2(64, 192, 32, 48)
[sub_resource type="SpriteFrames" id="SpriteFrames_o203p"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_rb7ia")
}],
"loop": true,
"name": &"closed",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_1a8ca")
}],
"loop": true,
"name": &"open",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_nkv11")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qx6bn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vlkqk")
}],
"loop": false,
"name": &"opening",
"speed": 10.0
}]
[node name="TriangleDoor" instance=ExtResource("1_l21ff")]
script = ExtResource("2_ifpbb")
[node name="AnimatedSprite2D" parent="." index="2"]
sprite_frames = SubResource("SpriteFrames_o203p")
+5
View File
@@ -365,8 +365,12 @@ sources/0 = SubResource("TileSetAtlasSource_x8k35")
[node name="AbstractLevel" type="Node2D"]
script = ExtResource("1_o2mui")
[node name="Doors" type="Node2D" parent="."]
[node name="Objects" type="Node2D" parent="."]
[node name="Pickups" type="Node2D" parent="."]
[node name="Player" parent="." instance=ExtResource("2_r0ht6")]
[node name="Tiles" type="Node2D" parent="."]
@@ -387,3 +391,4 @@ tile_set = SubResource("TileSet_l0xih")
[node name="PauseMenu" parent="CanvasLayer" instance=ExtResource("7_l0xih")]
unique_name_in_owner = true
visible = false
+43 -3
View File
@@ -1,15 +1,43 @@
[gd_scene load_steps=7 format=4 uid="uid://bmn74wc2vophn"]
[gd_scene load_steps=17 format=4 uid="uid://bmn74wc2vophn"]
[ext_resource type="PackedScene" uid="uid://mpsu4g2b5h3a" path="res://game/levels/abstract_level.tscn" id="1_15okj"]
[ext_resource type="Script" uid="uid://b04km0lbc108u" path="res://game/levels/level_1.gd" id="2_hj65a"]
[ext_resource type="PackedScene" uid="uid://b3kyqvuxmfn8f" path="res://game/objects/fireplace.tscn" id="3_tuvkr"]
[ext_resource type="PackedScene" uid="uid://pw8xqtpauy57" path="res://game/objects/tutorial/jump_kbd.tscn" id="4_crrvt"]
[ext_resource type="PackedScene" uid="uid://g0n5npbt3hb2" path="res://game/doors/circle_door.tscn" id="4_yrqjd"]
[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="5_1skah"]
[ext_resource type="PackedScene" uid="uid://cemhsfdru4pv6" path="res://game/objects/tutorial/movement_kbd.tscn" id="5_rifvl"]
[ext_resource type="PackedScene" uid="uid://dwvv5dj8lqif2" path="res://game/doors/triangle_door.tscn" id="6_75eok"]
[ext_resource type="PackedScene" uid="uid://deo60sij43ibm" path="res://game/objects/tutorial/switch_kbd.tscn" id="6_l6jt4"]
[ext_resource type="PackedScene" uid="uid://b7imlh4sl036i" path="res://game/doors/square_door.tscn" id="7_1skah"]
[ext_resource type="PackedScene" uid="uid://cudbspmpx6sik" path="res://game/pickups/book_pickup.tscn" id="7_fq0h3"]
[ext_resource type="PackedScene" uid="uid://dioc4r03dfleq" path="res://game/doors/book_door.tscn" id="8_75eok"]
[ext_resource type="PackedScene" uid="uid://c4gqqhlew67ay" path="res://game/pickups/circle_key_pickup.tscn" id="8_g1txn"]
[ext_resource type="PackedScene" uid="uid://ciubf1ttwc133" path="res://game/pickups/square_key_pickup.tscn" id="9_yrqjd"]
[ext_resource type="PackedScene" uid="uid://dqgmfpv2mhdpn" path="res://game/pickups/triangle_key_pickup.tscn" id="10_dea75"]
[ext_resource type="PackedScene" uid="uid://b7mhdrj3b6loq" path="res://game/doors/door.tscn" id="11_g1txn"]
[node name="Level1" instance=ExtResource("1_15okj")]
script = ExtResource("2_hj65a")
[node name="Door" parent="Doors" index="0" instance=ExtResource("11_g1txn")]
position = Vector2(416, -56)
[node name="CircleDoor" parent="Doors" index="1" instance=ExtResource("4_yrqjd")]
position = Vector2(1152, 88)
[node name="ClosedDoor" parent="Doors" index="2" instance=ExtResource("5_1skah")]
position = Vector2(1233, 88)
[node name="TriangleDoor" parent="Doors" index="3" instance=ExtResource("6_75eok")]
position = Vector2(900, -56)
[node name="SquareDoor" parent="Doors" index="4" instance=ExtResource("7_1skah")]
position = Vector2(626, -56)
[node name="BookDoor" parent="Doors" index="5" instance=ExtResource("8_75eok")]
position = Vector2(958, 88)
[node name="Fireplace" parent="Objects" index="0" instance=ExtResource("3_tuvkr")]
position = Vector2(452, -48)
@@ -22,11 +50,23 @@ position = Vector2(65, 1)
[node name="SwitchKbd" parent="Objects" index="3" instance=ExtResource("6_l6jt4")]
position = Vector2(692, -72)
[node name="BookPickup" parent="Pickups" index="0" instance=ExtResource("7_fq0h3")]
position = Vector2(145, 0)
[node name="CircleKeyPickup" parent="Pickups" index="1" instance=ExtResource("8_g1txn")]
position = Vector2(172, 0)
[node name="SquareKeyPickup" parent="Pickups" index="2" instance=ExtResource("9_yrqjd")]
position = Vector2(196, 0)
[node name="TriangleKeyPickup" parent="Pickups" index="3" instance=ExtResource("10_dea75")]
position = Vector2(218, 0)
[node name="GrayWalls" parent="Tiles" index="0"]
tile_map_data = PackedByteArray("AAD9/wEAAAABAAAAAAD+/wEAAAABAAAAAAD//wEAAAABAAAAAAAAAAEAAAABAAAAAAABAAEAAAABAAAAAAACAAEAAAABAAAAAAD8/wEAAAADAAEAAAD8/wAAAAACAAEAAAD8////AAACAAEAAAD8//7/AAACAAEAAAD8//3/AAACAAEAAAADAAEAAAABAAAAAAAEAAEAAAABAAAAAAAFAAEAAAABAAAAAAAGAAEAAAABAAAAAAAHAAEAAAABAAAAAAAIAAEAAAABAAAAAAAJAAEAAAABAAAAAAAKAAEAAAABAAAAAAALAAEAAAABAAAAAAAMAAEAAAABAAAAAAANAAEAAAABAAAAAAAOAAEAAAABAAAAAAAPAAEAAAABAAAAAAAQAAEAAAABAAAAAAARAAEAAAABAAAAAAASAAEAAAABAAAAAAATAAEAAAAEAAEAAAATAAAAAAAAAAEAAAATAP//AAAAAAEAAAATAP7/AAAAAAAAAAAUAP7/AAABAAAAAAAVAP7/AAABAAAAAAAWAP7/AAABAAAAAAAXAP7/AAABAAAAAAAYAP7/AAABAAAAAAAZAP7/AAABAAAAAAAaAP7/AAABAAAAAAAbAP7/AAABAAAAAAAcAP7/AAABAAAAAAAdAP7/AAABAAAAAAAeAP7/AAABAAAAAAAfAP7/AAABAAAAAAAgAP7/AAABAAAAAAAhAP7/AAABAAAAAAAiAP7/AAABAAAAAAAjAP7/AAABAAAAAAAkAP7/AAABAAAAAAAlAP7/AAABAAAAAAAmAP7/AAABAAAAAAAnAP7/AAABAAAAAAAoAP7/AAABAAAAAAApAP7/AAABAAAAAAAqAP7/AAABAAAAAAArAP7/AAABAAAAAAAsAP7/AAABAAAAAAAtAP7/AAABAAAAAAAuAP7/AAABAAAAAAAvAP7/AAABAAAAAAAwAP7/AAABAAAAAAAxAP7/AAABAAAAAAAyAP7/AAABAAAAAAAzAP7/AAABAAAAAAA0AP7/AAABAAAAAAA1AP7/AAABAAAAAAA2AP7/AAABAAAAAAA3AP7/AAABAAAAAAA4AP7/AAABAAAAAABEAP7/AAAEAAEAAABEAP3/AAAAAAEAAABEAPz/AAAAAAEAAABEAPv/AAAAAAEAAABEAPr/AAAAAAEAAAA5AP7/AAABAAAAAAA6AP7/AAABAAAAAAA7AP7/AAABAAAAAAA8AP7/AAABAAAAAAA9AP7/AAABAAAAAAA+AP7/AAABAAAAAABCAP7/AAABAAAAAABDAP7/AAABAAAAAABHAAMAAAAAAAEAAABHAAQAAAAAAAEAAABHAAUAAAAAAAEAAABHAAYAAAAAAAEAAAA5AAMAAAACAAEAAAA5AAQAAAACAAEAAAA5AAUAAAACAAEAAAA5AAYAAAACAAEAAAA5AAcAAAADAAEAAABHAAcAAAAEAAEAAABGAAcAAAABAAAAAABFAAcAAAABAAAAAABEAAcAAAABAAAAAABDAAcAAAABAAAAAABCAAcAAAABAAAAAABBAAcAAAABAAAAAABAAAcAAAABAAAAAAA/AAcAAAABAAAAAAA+AAcAAAABAAAAAAA9AAcAAAABAAAAAAA8AAcAAAABAAAAAAA7AAcAAAABAAAAAAA6AAcAAAABAAAAAAA/AP7/AAAIAAAAAABBAP7/AAAHAAAAAAA=")
tile_map_data = PackedByteArray("AAD9/wEAAAABAAAAAAD+/wEAAAABAAAAAAD//wEAAAABAAAAAAAAAAEAAAABAAAAAAABAAEAAAABAAAAAAACAAEAAAABAAAAAAD8/wEAAAADAAEAAAD8/wAAAAACAAEAAAD8////AAACAAEAAAD8//7/AAACAAEAAAD8//3/AAACAAEAAAADAAEAAAABAAAAAAAEAAEAAAABAAAAAAAFAAEAAAABAAAAAAAGAAEAAAABAAAAAAAHAAEAAAABAAAAAAAIAAEAAAABAAAAAAAJAAEAAAABAAAAAAAKAAEAAAABAAAAAAALAAEAAAABAAAAAAAMAAEAAAABAAAAAAANAAEAAAABAAAAAAAOAAEAAAABAAAAAAAPAAEAAAABAAAAAAAQAAEAAAABAAAAAAARAAEAAAABAAAAAAASAAEAAAABAAAAAAATAAEAAAAEAAEAAAATAAAAAAAAAAEAAAATAP//AAAAAAEAAAATAP7/AAAAAAAAAAAUAP7/AAABAAAAAAAVAP7/AAABAAAAAAAWAP7/AAABAAAAAAAXAP7/AAABAAAAAAAYAP7/AAABAAAAAAAZAP7/AAABAAAAAAAaAP7/AAABAAAAAAAbAP7/AAABAAAAAAAcAP7/AAABAAAAAAAdAP7/AAABAAAAAAAeAP7/AAABAAAAAAAfAP7/AAABAAAAAAAgAP7/AAABAAAAAAAhAP7/AAABAAAAAAAiAP7/AAABAAAAAAAjAP7/AAABAAAAAAAkAP7/AAABAAAAAAAlAP7/AAABAAAAAAAmAP7/AAABAAAAAAAnAP7/AAABAAAAAAAoAP7/AAABAAAAAAApAP7/AAABAAAAAAAqAP7/AAABAAAAAAArAP7/AAABAAAAAAAsAP7/AAABAAAAAAAtAP7/AAABAAAAAAAuAP7/AAABAAAAAAAvAP7/AAABAAAAAAAwAP7/AAABAAAAAAAxAP7/AAABAAAAAAAyAP7/AAABAAAAAAAzAP7/AAABAAAAAAA0AP7/AAABAAAAAAA1AP7/AAABAAAAAAA2AP7/AAABAAAAAAA3AP7/AAABAAAAAAA4AP7/AAABAAAAAABEAP7/AAAEAAEAAABEAP3/AAAAAAEAAABEAPz/AAAAAAEAAABEAPv/AAAAAAEAAABEAPr/AAAAAAEAAAA5AP7/AAABAAAAAAA6AP7/AAABAAAAAAA7AP7/AAABAAAAAAA8AP7/AAABAAAAAAA9AP7/AAABAAAAAAA+AP7/AAABAAAAAABCAP7/AAABAAAAAABDAP7/AAABAAAAAAA5AAMAAAACAAEAAAA5AAQAAAACAAEAAAA5AAUAAAACAAEAAAA5AAYAAAACAAEAAAA5AAcAAAADAAEAAABHAAcAAAABAAAAAABGAAcAAAABAAAAAABFAAcAAAABAAAAAABEAAcAAAABAAAAAABDAAcAAAABAAAAAABCAAcAAAABAAAAAABBAAcAAAABAAAAAABAAAcAAAABAAAAAAA/AAcAAAABAAAAAAA+AAcAAAABAAAAAAA9AAcAAAABAAAAAAA8AAcAAAABAAAAAAA7AAcAAAABAAAAAAA6AAcAAAABAAAAAAA/AP7/AAAIAAAAAABBAP7/AAAHAAAAAABHAAMAAAAGAAIAAABIAAcAAAABAAAAAABJAAcAAAABAAAAAABKAAcAAAABAAAAAABLAAcAAAABAAAAAABMAAcAAAABAAAAAABNAAcAAAABAAAAAABOAAcAAAABAAAAAABPAAcAAAAEAAEAAABPAAYAAAAAAAEAAABPAAUAAAAAAAEAAABPAAQAAAAAAAEAAABPAAMAAAAAAAEAAABPAAIAAAAEAAAAAABHAAIAAAADAAAAAAAZAPr/AAAGAAIAAAA=")
[node name="BlackWalls" parent="Tiles" index="1"]
tile_map_data = PackedByteArray("AABAAP7/AAAEAAIAAAA=")
[node name="WhiteWalls" parent="Tiles" index="2"]
tile_map_data = PackedByteArray("AAAwAP3/AAAAAAEAAAAwAPz/AAAAAAEAAAAwAPv/AAAAAAEAAAAwAPr/AAAAAAEAAAAwAPn/AAAAAAEAAAAwAPj/AAAAAAEAAAAwAPf/AAAAAAEAAAD8//z/AAACAAEAAAD8//v/AAACAAEAAAD8//r/AAACAAEAAAD8//n/AAACAAEAAAD8//j/AAACAAEAAAD8//f/AAACAAEAAAD8//b/AAADAAAAAAD9//b/AAABAAIAAAD+//b/AAABAAIAAAD///b/AAABAAIAAAAAAPb/AAABAAIAAAABAPb/AAABAAIAAAACAPb/AAABAAIAAAADAPb/AAABAAIAAAAEAPb/AAABAAIAAAAFAPb/AAABAAIAAAAGAPb/AAABAAIAAAAHAPb/AAABAAIAAAAIAPb/AAABAAIAAAAJAPb/AAABAAIAAAAKAPb/AAABAAIAAAALAPb/AAABAAIAAAAMAPb/AAABAAIAAAANAPb/AAABAAIAAAAOAPb/AAABAAIAAAAPAPb/AAABAAIAAAAQAPb/AAABAAIAAAARAPb/AAABAAIAAAASAPb/AAABAAIAAAATAPb/AAABAAIAAAAUAPb/AAABAAIAAAAVAPb/AAABAAIAAAAWAPb/AAABAAIAAAAXAPb/AAABAAIAAAAYAPb/AAABAAIAAAAZAPb/AAABAAIAAAAaAPb/AAABAAIAAAAbAPb/AAABAAIAAAAcAPb/AAABAAIAAAAdAPb/AAABAAIAAAAeAPb/AAABAAIAAAAfAPb/AAABAAIAAAAgAPb/AAABAAIAAAAhAPb/AAABAAIAAAAiAPb/AAABAAIAAAAjAPb/AAABAAIAAAAkAPb/AAABAAIAAAAlAPb/AAABAAIAAAAmAPb/AAABAAIAAAAnAPb/AAABAAIAAAAoAPb/AAABAAIAAAApAPb/AAABAAIAAAAqAPb/AAABAAIAAAArAPb/AAABAAIAAAAsAPb/AAABAAIAAAAtAPb/AAABAAIAAAAuAPb/AAABAAIAAAAvAPb/AAABAAIAAAAwAPb/AAABAAYAAAAxAPb/AAABAAIAAAAyAPb/AAABAAIAAAAzAPb/AAABAAIAAAA0APb/AAABAAIAAAA1APb/AAABAAIAAAA2APb/AAABAAIAAAA3APb/AAABAAIAAAA4APb/AAABAAIAAAA5APb/AAABAAIAAAA6APb/AAABAAIAAAA7APb/AAABAAIAAAA8APb/AAABAAIAAAA9APb/AAABAAIAAAA+APb/AAABAAIAAAA/APb/AAABAAIAAABAAPb/AAABAAIAAABEAPn/AAAAAAEAAABEAPj/AAAAAAEAAABEAPf/AAAAAAEAAABEAPb/AAAEAAAAAABBAPb/AAABAAIAAABCAPb/AAABAAIAAABDAPb/AAABAAIAAAA+AP7/AAADAAAAAABCAP7/AAAEAAAAAAA+AP//AAACAAIAAABCAP//AAAAAAIAAAA9AP//AAABAAIAAAA8AP//AAABAAIAAAA7AP//AAABAAIAAAA6AP//AAABAAIAAABDAP//AAABAAIAAABEAP//AAABAAIAAABFAP//AAABAAIAAABGAP//AAABAAIAAAA5AP//AAADAAAAAABHAP//AAAEAAAAAAA5AAAAAAACAAEAAAA5AAEAAAACAAEAAAA5AAIAAAACAAEAAABHAAAAAAAAAAEAAABHAAEAAAAAAAEAAABHAAIAAAAAAAEAAAA=")
tile_map_data = PackedByteArray("AAAwAP3/AAAAAAEAAAAwAPz/AAAAAAEAAAAwAPv/AAAAAAEAAAAwAPr/AAAAAAEAAAAwAPn/AAAAAAEAAAAwAPj/AAAAAAEAAAAwAPf/AAAAAAEAAAD8//z/AAACAAEAAAD8//v/AAACAAEAAAD8//r/AAACAAEAAAD8//n/AAACAAEAAAD8//j/AAACAAEAAAD8//f/AAACAAEAAAD8//b/AAADAAAAAAD9//b/AAABAAIAAAD+//b/AAABAAIAAAD///b/AAABAAIAAAAAAPb/AAABAAIAAAABAPb/AAABAAIAAAACAPb/AAABAAIAAAADAPb/AAABAAIAAAAEAPb/AAABAAIAAAAFAPb/AAABAAIAAAAGAPb/AAABAAIAAAAHAPb/AAABAAIAAAAIAPb/AAABAAIAAAAJAPb/AAABAAIAAAAKAPb/AAABAAIAAAALAPb/AAABAAIAAAAMAPb/AAABAAIAAAANAPb/AAABAAIAAAAOAPb/AAABAAIAAAAPAPb/AAABAAIAAAAQAPb/AAABAAIAAAARAPb/AAABAAIAAAASAPb/AAABAAIAAAATAPb/AAABAAIAAAAUAPb/AAABAAIAAAAVAPb/AAABAAIAAAAWAPb/AAABAAIAAAAXAPb/AAABAAIAAAAYAPb/AAABAAIAAAAZAPb/AAABAAIAAAAaAPb/AAABAAIAAAAbAPb/AAABAAIAAAAcAPb/AAABAAIAAAAdAPb/AAABAAIAAAAeAPb/AAABAAIAAAAfAPb/AAABAAIAAAAgAPb/AAABAAIAAAAhAPb/AAABAAIAAAAiAPb/AAABAAIAAAAjAPb/AAABAAIAAAAkAPb/AAABAAIAAAAlAPb/AAABAAIAAAAmAPb/AAABAAIAAAAnAPb/AAABAAIAAAAoAPb/AAABAAIAAAApAPb/AAABAAIAAAAqAPb/AAABAAIAAAArAPb/AAABAAIAAAAsAPb/AAABAAIAAAAtAPb/AAABAAIAAAAuAPb/AAABAAIAAAAvAPb/AAABAAIAAAAwAPb/AAABAAYAAAAxAPb/AAABAAIAAAAyAPb/AAABAAIAAAAzAPb/AAABAAIAAAA0APb/AAABAAIAAAA1APb/AAABAAIAAAA2APb/AAABAAIAAAA3APb/AAABAAIAAAA4APb/AAABAAIAAAA5APb/AAABAAIAAAA6APb/AAABAAIAAAA7APb/AAABAAIAAAA8APb/AAABAAIAAAA9APb/AAABAAIAAAA+APb/AAABAAIAAAA/APb/AAABAAIAAABAAPb/AAABAAIAAABEAPn/AAAAAAEAAABEAPj/AAAAAAEAAABEAPf/AAAAAAEAAABEAPb/AAAEAAAAAABBAPb/AAABAAIAAABCAPb/AAABAAIAAABDAPb/AAABAAIAAAA+AP7/AAADAAAAAABCAP7/AAAEAAAAAAA+AP//AAACAAIAAABCAP//AAAAAAIAAAA9AP//AAABAAIAAAA8AP//AAABAAIAAAA7AP//AAABAAIAAAA6AP//AAABAAIAAABDAP//AAABAAIAAABEAP//AAABAAIAAABFAP//AAABAAIAAABGAP//AAABAAIAAAA5AP//AAADAAAAAABHAP//AAAEAAAAAAA5AAAAAAACAAEAAAA5AAEAAAACAAEAAAA5AAIAAAACAAEAAABHAAAAAAAAAAEAAABHAAEAAAAAAAEAAABHAAIAAAAAAAEAAABOAAIAAAABAAIAAABNAAIAAAABAAIAAABMAAIAAAABAAIAAABLAAIAAAABAAIAAABKAAIAAAABAAIAAABJAAIAAAABAAIAAABIAAIAAAABAAIAAAAZAPf/AAAGAAEAAAAZAPj/AAAGAAEAAAAZAPn/AAAGAAEAAAA=")
+8
View File
@@ -0,0 +1,8 @@
class_name AbstractPickup
extends Area2D
func _on_body_entered(body: Node2D) -> void:
if body.has_method("add_pickup"):
collision_mask = 0
body.add_pickup(self)
+1
View File
@@ -0,0 +1 @@
uid://c54xcaigi43rn
+30
View File
@@ -0,0 +1,30 @@
[gd_scene load_steps=5 format=3 uid="uid://cmnfpr2h2hbeu"]
[ext_resource type="Script" uid="uid://c54xcaigi43rn" path="res://game/pickups/abstract_pickup.gd" id="1_ek4cl"]
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="2_33jno"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4r7i4"]
shader = ExtResource("2_33jno")
shader_parameter/black_color = Color(0, 0, 0, 1)
shader_parameter/white_color = Color(1, 1, 1, 1)
shader_parameter/switch_colors = false
shader_parameter/threshold = 0.5
shader_parameter/speed = 5.0000002375
shader_parameter/intensity = 0.800000038
shader_parameter/scale = 25.0000011875
[sub_resource type="CircleShape2D" id="CircleShape2D_ek4cl"]
radius = 7.0
[node name="AbstractPickup" type="Area2D"]
collision_layer = 0
collision_mask = 136
script = ExtResource("1_ek4cl")
[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_4r7i4")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_ek4cl")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
+2
View File
@@ -0,0 +1,2 @@
class_name BookPickup
extends AbstractPickup
+1
View File
@@ -0,0 +1 @@
uid://sheh3mtq6k8o
+15
View File
@@ -0,0 +1,15 @@
[gd_scene load_steps=5 format=3 uid="uid://cudbspmpx6sik"]
[ext_resource type="PackedScene" uid="uid://cmnfpr2h2hbeu" path="res://game/pickups/abstract_pickup.tscn" id="1_e7pu1"]
[ext_resource type="Script" uid="uid://sheh3mtq6k8o" path="res://game/pickups/book_pickup.gd" id="2_jsqc0"]
[ext_resource type="Texture2D" uid="uid://ybf6pbve48lv" path="res://images/level/pickups.png" id="3_yg5bj"]
[sub_resource type="AtlasTexture" id="AtlasTexture_cpnvb"]
atlas = ExtResource("3_yg5bj")
region = Rect2(16, 16, 16, 16)
[node name="BookPickup" instance=ExtResource("1_e7pu1")]
script = ExtResource("2_jsqc0")
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("AtlasTexture_cpnvb")
+2
View File
@@ -0,0 +1,2 @@
class_name CircleKeyPickup
extends AbstractPickup
+1
View File
@@ -0,0 +1 @@
uid://dbssfh6ecgstl
+15
View File
@@ -0,0 +1,15 @@
[gd_scene load_steps=5 format=3 uid="uid://c4gqqhlew67ay"]
[ext_resource type="PackedScene" uid="uid://cmnfpr2h2hbeu" path="res://game/pickups/abstract_pickup.tscn" id="1_u687g"]
[ext_resource type="Script" uid="uid://dbssfh6ecgstl" path="res://game/pickups/circle_key_pickup.gd" id="2_sjfny"]
[ext_resource type="Texture2D" uid="uid://ybf6pbve48lv" path="res://images/level/pickups.png" id="3_pwkbp"]
[sub_resource type="AtlasTexture" id="AtlasTexture_mprb4"]
atlas = ExtResource("3_pwkbp")
region = Rect2(0, 0, 16, 16)
[node name="CircleKeyPickup" instance=ExtResource("1_u687g")]
script = ExtResource("2_sjfny")
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("AtlasTexture_mprb4")
+2
View File
@@ -0,0 +1,2 @@
class_name SquareKeyPickup
extends AbstractPickup
+1
View File
@@ -0,0 +1 @@
uid://ck5tvlprgwlet
+15
View File
@@ -0,0 +1,15 @@
[gd_scene load_steps=5 format=3 uid="uid://ciubf1ttwc133"]
[ext_resource type="PackedScene" uid="uid://cmnfpr2h2hbeu" path="res://game/pickups/abstract_pickup.tscn" id="1_20fsk"]
[ext_resource type="Script" uid="uid://ck5tvlprgwlet" path="res://game/pickups/square_key_pickup.gd" id="2_5ybdl"]
[ext_resource type="Texture2D" uid="uid://ybf6pbve48lv" path="res://images/level/pickups.png" id="3_5ybdl"]
[sub_resource type="AtlasTexture" id="AtlasTexture_fx152"]
atlas = ExtResource("3_5ybdl")
region = Rect2(0, 16, 16, 16)
[node name="SquareKeyPickup" instance=ExtResource("1_20fsk")]
script = ExtResource("2_5ybdl")
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("AtlasTexture_fx152")
+2
View File
@@ -0,0 +1,2 @@
class_name TriangleKeyPickup
extends AbstractPickup
+1
View File
@@ -0,0 +1 @@
uid://c73gihkak2xns
+15
View File
@@ -0,0 +1,15 @@
[gd_scene load_steps=5 format=3 uid="uid://dqgmfpv2mhdpn"]
[ext_resource type="PackedScene" uid="uid://cmnfpr2h2hbeu" path="res://game/pickups/abstract_pickup.tscn" id="1_qr3v1"]
[ext_resource type="Script" uid="uid://c73gihkak2xns" path="res://game/pickups/triangle_key_pickup.gd" id="2_pn8rn"]
[ext_resource type="Texture2D" uid="uid://ybf6pbve48lv" path="res://images/level/pickups.png" id="3_5k6x8"]
[sub_resource type="AtlasTexture" id="AtlasTexture_8ko2n"]
atlas = ExtResource("3_5k6x8")
region = Rect2(16, 0, 16, 16)
[node name="TriangleKeyPickup" instance=ExtResource("1_qr3v1")]
script = ExtResource("2_pn8rn")
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("AtlasTexture_8ko2n")
BIN
View File
Binary file not shown.
+40
View File
@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://sfjjweantpja"
path="res://.godot/imported/doors.png-8e73775091cbd26b741396078949d5a2.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://images/level/doors.png"
dest_files=["res://.godot/imported/doors.png-8e73775091cbd26b741396078949d5a2.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.