Added pickups and doors
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@@ -0,0 +1,15 @@
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[gd_scene load_steps=5 format=3 uid="uid://dqgmfpv2mhdpn"]
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[ext_resource type="PackedScene" uid="uid://cmnfpr2h2hbeu" path="res://game/pickups/abstract_pickup.tscn" id="1_qr3v1"]
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[ext_resource type="Script" uid="uid://c73gihkak2xns" path="res://game/pickups/triangle_key_pickup.gd" id="2_pn8rn"]
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[ext_resource type="Texture2D" uid="uid://ybf6pbve48lv" path="res://images/level/pickups.png" id="3_5k6x8"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_8ko2n"]
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atlas = ExtResource("3_5k6x8")
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region = Rect2(16, 0, 16, 16)
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[node name="TriangleKeyPickup" instance=ExtResource("1_qr3v1")]
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script = ExtResource("2_pn8rn")
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[node name="Sprite2D" parent="." index="0"]
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texture = SubResource("AtlasTexture_8ko2n")
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