Added pickups and doors
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@@ -0,0 +1,64 @@
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[gd_scene load_steps=10 format=3 uid="uid://dwvv5dj8lqif2"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_l21ff"]
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[ext_resource type="Script" uid="uid://d4lrt6yw0knf7" path="res://game/doors/triangle_door.gd" id="2_ifpbb"]
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[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_eqipl"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_rb7ia"]
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atlas = ExtResource("3_eqipl")
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region = Rect2(0, 192, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_1a8ca"]
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atlas = ExtResource("3_eqipl")
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region = Rect2(64, 192, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_nkv11"]
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atlas = ExtResource("3_eqipl")
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region = Rect2(0, 192, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qx6bn"]
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atlas = ExtResource("3_eqipl")
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region = Rect2(32, 192, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_vlkqk"]
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atlas = ExtResource("3_eqipl")
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region = Rect2(64, 192, 32, 48)
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[sub_resource type="SpriteFrames" id="SpriteFrames_o203p"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rb7ia")
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}],
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"loop": true,
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"name": &"closed",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_1a8ca")
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}],
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"loop": true,
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"name": &"open",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_nkv11")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qx6bn")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vlkqk")
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}],
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"loop": false,
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"name": &"opening",
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"speed": 10.0
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}]
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[node name="TriangleDoor" instance=ExtResource("1_l21ff")]
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script = ExtResource("2_ifpbb")
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[node name="AnimatedSprite2D" parent="." index="2"]
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sprite_frames = SubResource("SpriteFrames_o203p")
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