Added pickups and doors
This commit is contained in:
@@ -0,0 +1,6 @@
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class_name BookDoor
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extends ClosedDoor
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func _is_key(node: Node) -> bool:
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return node is BookPickup
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@@ -0,0 +1 @@
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uid://befuova1g4tth
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@@ -0,0 +1,65 @@
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[gd_scene load_steps=10 format=3 uid="uid://dioc4r03dfleq"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_p87ci"]
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[ext_resource type="Script" uid="uid://befuova1g4tth" path="res://game/doors/book_door.gd" id="2_atb6l"]
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[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_gbgmk"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_e14gj"]
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atlas = ExtResource("3_gbgmk")
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region = Rect2(0, 240, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_g21nq"]
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atlas = ExtResource("3_gbgmk")
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region = Rect2(64, 240, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_op86a"]
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atlas = ExtResource("3_gbgmk")
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region = Rect2(0, 240, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fw6sy"]
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atlas = ExtResource("3_gbgmk")
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region = Rect2(32, 240, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_m0nqq"]
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atlas = ExtResource("3_gbgmk")
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region = Rect2(64, 240, 32, 48)
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[sub_resource type="SpriteFrames" id="SpriteFrames_3d7ts"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e14gj")
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}],
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"loop": true,
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"name": &"closed",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_g21nq")
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}],
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"loop": true,
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"name": &"open",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_op86a")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fw6sy")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_m0nqq")
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}],
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"loop": false,
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"name": &"opening",
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"speed": 10.0
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}]
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[node name="BookDoor" instance=ExtResource("1_p87ci")]
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script = ExtResource("2_atb6l")
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[node name="AnimatedSprite2D" parent="." index="2"]
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sprite_frames = SubResource("SpriteFrames_3d7ts")
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animation = &"opening"
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@@ -0,0 +1,6 @@
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class_name CircleDoor
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extends ClosedDoor
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func _is_key(node: Node) -> bool:
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return node is CircleKeyPickup
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@@ -0,0 +1 @@
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uid://50eqrh24tgx7
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@@ -0,0 +1,64 @@
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[gd_scene load_steps=10 format=3 uid="uid://g0n5npbt3hb2"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_amonf"]
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[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="2_5d3q0"]
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[ext_resource type="Script" uid="uid://50eqrh24tgx7" path="res://game/doors/circle_door.gd" id="2_t4nfh"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_t4nfh"]
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atlas = ExtResource("2_5d3q0")
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region = Rect2(0, 96, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_bcn3i"]
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atlas = ExtResource("2_5d3q0")
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region = Rect2(64, 96, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wv48j"]
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atlas = ExtResource("2_5d3q0")
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region = Rect2(0, 96, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_3ybwy"]
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atlas = ExtResource("2_5d3q0")
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region = Rect2(32, 96, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_7go8b"]
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atlas = ExtResource("2_5d3q0")
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region = Rect2(64, 96, 32, 48)
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[sub_resource type="SpriteFrames" id="SpriteFrames_18a0u"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_t4nfh")
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}],
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"loop": true,
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"name": &"closed",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_bcn3i")
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}],
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"loop": true,
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"name": &"open",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wv48j")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_3ybwy")
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||||
}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_7go8b")
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}],
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"loop": false,
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"name": &"opening",
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"speed": 10.0
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}]
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[node name="CircleDoor" instance=ExtResource("1_amonf")]
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script = ExtResource("2_t4nfh")
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[node name="AnimatedSprite2D" parent="." index="2"]
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sprite_frames = SubResource("SpriteFrames_18a0u")
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@@ -0,0 +1,18 @@
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class_name ClosedDoor
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extends Door
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func _is_key(_node: Node) -> bool:
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return false
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func _can_open(body: Node2D) -> bool:
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if not body.has_node("Pickups"): return false
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if not body.has_method("remove_pickup"): return false
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for pickup in body.get_node("Pickups").get_children():
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if _is_key(pickup):
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body.remove_pickup(pickup)
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return true
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return false
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@@ -0,0 +1 @@
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uid://qd7aihqwgddj
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@@ -0,0 +1,65 @@
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[gd_scene load_steps=10 format=3 uid="uid://cojxqx5al7kyv"]
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[ext_resource type="PackedScene" uid="uid://b7mhdrj3b6loq" path="res://game/doors/door.tscn" id="1_rxn60"]
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[ext_resource type="Script" uid="uid://qd7aihqwgddj" path="res://game/doors/closed_door.gd" id="2_dntl7"]
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[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_dntl7"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_3gkgk"]
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atlas = ExtResource("3_dntl7")
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region = Rect2(0, 48, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gu75k"]
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atlas = ExtResource("3_dntl7")
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region = Rect2(64, 48, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_l618y"]
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atlas = ExtResource("3_dntl7")
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region = Rect2(0, 48, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_s3oqg"]
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atlas = ExtResource("3_dntl7")
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region = Rect2(32, 48, 32, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ir1gv"]
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||||
atlas = ExtResource("3_dntl7")
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region = Rect2(64, 48, 32, 48)
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[sub_resource type="SpriteFrames" id="SpriteFrames_fgn1o"]
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||||
animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_3gkgk")
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}],
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"loop": true,
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"name": &"closed",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_gu75k")
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||||
}],
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"loop": true,
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"name": &"open",
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"speed": 5.0
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}, {
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"frames": [{
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_l618y")
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||||
}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_s3oqg")
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||||
}, {
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||||
"duration": 1.0,
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"texture": SubResource("AtlasTexture_ir1gv")
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}],
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"loop": false,
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"name": &"opening",
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"speed": 10.0
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}]
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[node name="ClosedDoor" instance=ExtResource("1_rxn60")]
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script = ExtResource("2_dntl7")
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[node name="AnimatedSprite2D" parent="." index="2"]
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sprite_frames = SubResource("SpriteFrames_fgn1o")
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animation = &"closed"
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@@ -0,0 +1,39 @@
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class_name Door
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extends Node2D
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const ANIMATION_CLOSED = "closed"
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const ANIMATION_OPEN = "open"
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const ANIMATION_OPENING = "opening"
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@onready var sprite : AnimatedSprite2D = $AnimatedSprite2D
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@onready var static_body : StaticBody2D = $StaticBody2D
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@onready var static_body_collision : CollisionShape2D = $%StaticBodyCollision
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@onready var area_collision : CollisionShape2D = $%AreaCollision
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func _ready() -> void:
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sprite.play(ANIMATION_CLOSED)
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func _is_closed() -> bool:
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return sprite.animation == ANIMATION_CLOSED
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func _can_open(_body: Node2D) -> bool:
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return true
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func _open() -> void:
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sprite.play(ANIMATION_OPENING)
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static_body.process_mode = Node.PROCESS_MODE_DISABLED
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func _on_animation_finished() -> void:
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sprite.play(ANIMATION_OPEN)
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func _on_area_entered(body: Node2D) -> void:
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if _is_closed() and _can_open(body):
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_open()
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@@ -0,0 +1 @@
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uid://5uqub2a6701b
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||||
@@ -0,0 +1,91 @@
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||||
[gd_scene load_steps=12 format=3 uid="uid://b7mhdrj3b6loq"]
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||||
|
||||
[ext_resource type="Script" uid="uid://5uqub2a6701b" path="res://game/doors/door.gd" id="1_vx1od"]
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||||
[ext_resource type="Material" uid="uid://dojhoc6ljpt1a" path="res://game/materials/gray_walls.tres" id="1_xelsh"]
|
||||
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_ymlcn"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cs8ri"]
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||||
size = Vector2(9, 48)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_u7b5a"]
|
||||
size = Vector2(48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_5nqrw"]
|
||||
atlas = ExtResource("3_ymlcn")
|
||||
region = Rect2(0, 0, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ymlcn"]
|
||||
atlas = ExtResource("3_ymlcn")
|
||||
region = Rect2(64, 0, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_r8rhb"]
|
||||
atlas = ExtResource("3_ymlcn")
|
||||
region = Rect2(0, 0, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_xb6pu"]
|
||||
atlas = ExtResource("3_ymlcn")
|
||||
region = Rect2(32, 0, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_j83fq"]
|
||||
atlas = ExtResource("3_ymlcn")
|
||||
region = Rect2(64, 0, 32, 48)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_r8rhb"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_5nqrw")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"closed",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ymlcn")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"open",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_r8rhb")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_xb6pu")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_j83fq")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"opening",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[node name="Door" type="Node2D"]
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||||
script = ExtResource("1_vx1od")
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
position = Vector2(-8.5, 0)
|
||||
|
||||
[node name="StaticBodyCollision" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
unique_name_in_owner = true
|
||||
shape = SubResource("RectangleShape2D_cs8ri")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
position = Vector2(-8.5, 0)
|
||||
collision_layer = 0
|
||||
collision_mask = 136
|
||||
|
||||
[node name="AreaCollision" type="CollisionShape2D" parent="Area2D"]
|
||||
unique_name_in_owner = true
|
||||
shape = SubResource("RectangleShape2D_u7b5a")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
material = ExtResource("1_xelsh")
|
||||
sprite_frames = SubResource("SpriteFrames_r8rhb")
|
||||
animation = &"opening"
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="." method="_on_area_entered"]
|
||||
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
|
||||
@@ -0,0 +1,6 @@
|
||||
class_name SquareDoor
|
||||
extends ClosedDoor
|
||||
|
||||
|
||||
func _is_key(node: Node) -> bool:
|
||||
return node is SquareKeyPickup
|
||||
@@ -0,0 +1 @@
|
||||
uid://mp2dfsd1uk5p
|
||||
@@ -0,0 +1,64 @@
|
||||
[gd_scene load_steps=10 format=3 uid="uid://b7imlh4sl036i"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_jg0qv"]
|
||||
[ext_resource type="Script" uid="uid://mp2dfsd1uk5p" path="res://game/doors/square_door.gd" id="2_wyn1t"]
|
||||
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_txk00"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qhb0j"]
|
||||
atlas = ExtResource("3_txk00")
|
||||
region = Rect2(0, 144, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_rwkr8"]
|
||||
atlas = ExtResource("3_txk00")
|
||||
region = Rect2(64, 144, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_pw0e3"]
|
||||
atlas = ExtResource("3_txk00")
|
||||
region = Rect2(0, 144, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_tlxsa"]
|
||||
atlas = ExtResource("3_txk00")
|
||||
region = Rect2(32, 144, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_05hqc"]
|
||||
atlas = ExtResource("3_txk00")
|
||||
region = Rect2(64, 144, 32, 48)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_wk632"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_qhb0j")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"closed",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_rwkr8")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"open",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_pw0e3")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_tlxsa")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_05hqc")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"opening",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[node name="SquareDoor" instance=ExtResource("1_jg0qv")]
|
||||
script = ExtResource("2_wyn1t")
|
||||
|
||||
[node name="AnimatedSprite2D" parent="." index="2"]
|
||||
sprite_frames = SubResource("SpriteFrames_wk632")
|
||||
@@ -0,0 +1,6 @@
|
||||
class_name TriagleDoor
|
||||
extends ClosedDoor
|
||||
|
||||
|
||||
func _is_key(node: Node) -> bool:
|
||||
return node is TriangleKeyPickup
|
||||
@@ -0,0 +1 @@
|
||||
uid://d4lrt6yw0knf7
|
||||
@@ -0,0 +1,64 @@
|
||||
[gd_scene load_steps=10 format=3 uid="uid://dwvv5dj8lqif2"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="1_l21ff"]
|
||||
[ext_resource type="Script" uid="uid://d4lrt6yw0knf7" path="res://game/doors/triangle_door.gd" id="2_ifpbb"]
|
||||
[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_eqipl"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_rb7ia"]
|
||||
atlas = ExtResource("3_eqipl")
|
||||
region = Rect2(0, 192, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_1a8ca"]
|
||||
atlas = ExtResource("3_eqipl")
|
||||
region = Rect2(64, 192, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nkv11"]
|
||||
atlas = ExtResource("3_eqipl")
|
||||
region = Rect2(0, 192, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qx6bn"]
|
||||
atlas = ExtResource("3_eqipl")
|
||||
region = Rect2(32, 192, 32, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vlkqk"]
|
||||
atlas = ExtResource("3_eqipl")
|
||||
region = Rect2(64, 192, 32, 48)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_o203p"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_rb7ia")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"closed",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_1a8ca")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"open",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_nkv11")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_qx6bn")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_vlkqk")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"opening",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[node name="TriangleDoor" instance=ExtResource("1_l21ff")]
|
||||
script = ExtResource("2_ifpbb")
|
||||
|
||||
[node name="AnimatedSprite2D" parent="." index="2"]
|
||||
sprite_frames = SubResource("SpriteFrames_o203p")
|
||||
Reference in New Issue
Block a user