Fixed hanging on color switching
This commit is contained in:
@@ -9,7 +9,7 @@ radius = 4.0
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_t6gq4"]
|
||||
radius = 2.0
|
||||
height = 15.0
|
||||
height = 10.0
|
||||
|
||||
[node name="Player" type="CharacterBody2D" unique_id=508706417]
|
||||
collision_layer = 128
|
||||
@@ -42,6 +42,8 @@ wait_time = 0.1
|
||||
one_shot = true
|
||||
|
||||
[node name="CenterArea2D" type="Area2D" parent="." unique_id=490866430]
|
||||
collision_layer = 0
|
||||
collision_mask = 35
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="CenterArea2D" unique_id=1350886064]
|
||||
shape = SubResource("CapsuleShape2D_t6gq4")
|
||||
|
||||
Reference in New Issue
Block a user