Added blood splash

This commit is contained in:
2026-06-20 22:23:49 +03:00
parent e2c5cd35ec
commit 1983165cf8
7 changed files with 65 additions and 11 deletions
+23 -4
View File
@@ -18,6 +18,16 @@
[ext_resource type="Script" uid="uid://cmimnl6jf78ao" path="res://game/characters/player/state_machine/falling_left_state.gd" id="14_2lnxg"]
[ext_resource type="Script" uid="uid://5s7ko6pcqagy" path="res://game/characters/player/state_machine/falling_right_state.gd" id="15_bfpdl"]
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_bhunq"]
lifetime_randomness = 0.5
particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 2.0
spread = 15.0
initial_velocity_min = -25.0
initial_velocity_max = 25.0
gravity = Vector3(0, 0, 0)
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_bfpdl"]
particle_flag_disable_z = true
emission_shape = 3
@@ -40,13 +50,22 @@ collision_layer = 128
collision_mask = 33
script = ExtResource("1_xln5q")
[node name="WaterSplash" parent="." unique_id=658940825 instance=ExtResource("2_eeksw")]
position = Vector2(0, -16)
[node name="PlayerSprite" parent="." unique_id=237719081 instance=ExtResource("2_n6ad3")]
animation = &"jump_right"
[node name="GPUParticles2D" type="GPUParticles2D" parent="." unique_id=405618377]
[node name="WaterSplash" parent="." unique_id=658940825 instance=ExtResource("2_eeksw")]
position = Vector2(0, -16)
[node name="BloodSplash" type="GPUParticles2D" parent="." unique_id=218762198]
position = Vector2(0, -4)
emitting = false
amount = 32
one_shot = true
preprocess = 0.2
explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_bhunq")
[node name="SwitchEffect" type="GPUParticles2D" parent="." unique_id=405618377]
emitting = false
amount = 16
lifetime = 0.25