Added blood splash

This commit is contained in:
2026-06-20 22:23:49 +03:00
parent e2c5cd35ec
commit 1983165cf8
7 changed files with 65 additions and 11 deletions
+4 -3
View File
@@ -48,14 +48,14 @@ collision_layer = 64
collision_mask = 33
script = ExtResource("1_ah13v")
[node name="WaterSplash" parent="." unique_id=658940825 instance=ExtResource("2_go1hq")]
position = Vector2(0, -14)
[node name="CultistSprite" parent="." unique_id=1997264413 instance=ExtResource("3_mbt3t")]
material = SubResource("ShaderMaterial_ah13v")
position = Vector2(0, 1)
texture = SubResource("ViewportTexture_go1hq")
[node name="WaterSplash" parent="." unique_id=658940825 instance=ExtResource("2_go1hq")]
position = Vector2(0, -14)
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=185651284]
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_mocsw")
@@ -110,6 +110,7 @@ collision_mask = 161
[node name="KillingArea" parent="." unique_id=1891922549 instance=ExtResource("5_500rx")]
collision_mask = 128
type = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="KillingArea" unique_id=1710758452]
position = Vector2(0, 2)