Fixed stuck in enemy
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@@ -1,7 +1,6 @@
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[gd_scene load_steps=5 format=3 uid="uid://nfgx201cn4ti"]
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[gd_scene format=3 uid="uid://nfgx201cn4ti"]
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[ext_resource type="Texture2D" uid="uid://5xkwkwjety0i" path="res://images/level/traps.png" id="1_wrl76"]
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[ext_resource type="PackedScene" uid="uid://dpvsvsd8pcjqn" path="res://game/player_killer.tscn" id="2_6f2i6"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3fw0b"]
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texture = ExtResource("1_wrl76")
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@@ -29,7 +28,5 @@ physics_layer_0/collision_layer = 16
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physics_layer_0/collision_mask = 16
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sources/0 = SubResource("TileSetAtlasSource_3fw0b")
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[node name="Traps" type="TileMapLayer"]
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[node name="Traps" type="TileMapLayer" unique_id=397992951]
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tile_set = SubResource("TileSet_un604")
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[node name="PlayerKiller" parent="." instance=ExtResource("2_6f2i6")]
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