Fixed stuck in enemy

This commit is contained in:
2026-01-29 00:07:10 +03:00
parent f58b713806
commit 0d525dd6dd
17 changed files with 648 additions and 486 deletions
+13 -10
View File
@@ -1,34 +1,37 @@
[gd_scene load_steps=4 format=3 uid="uid://cb0w6mt8g4mer"]
[gd_scene format=3 uid="uid://cb0w6mt8g4mer"]
[ext_resource type="PackedScene" uid="uid://bx0luh4vdob3q" path="res://game/characters/abstract_enemy.tscn" id="1_q3s46"]
[ext_resource type="Script" uid="uid://cern5veiqkrkc" path="res://game/characters/gray_enemy.gd" id="2_olede"]
[ext_resource type="Material" uid="uid://dbkn3k0batj5w" path="res://game/materials/enemy_gray.tres" id="3_ho47d"]
[node name="GrayEnemy" instance=ExtResource("1_q3s46")]
[node name="GrayEnemy" unique_id=139812221 instance=ExtResource("1_q3s46")]
collision_layer = 16
collision_mask = 35
script = ExtResource("2_olede")
[node name="AnimatedSprite2D" parent="." index="0"]
[node name="AnimatedSprite2D" parent="." index="0" unique_id=1997264413]
material = ExtResource("3_ho47d")
[node name="LeftWallRay" parent="WallCheck" index="0"]
[node name="LeftWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="0" unique_id=521416854]
collision_mask = 35
[node name="RightWallRay" parent="WallCheck" index="1"]
[node name="RightWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="1" unique_id=1457669135]
collision_mask = 35
[node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" index="0"]
[node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" parent_id_path=PackedInt32Array(1593775088) index="0" unique_id=947570027]
collision_mask = 171
[node name="RightPlayerCloseRay" parent="PlayerCloseCheck" index="1"]
[node name="RightPlayerCloseRay" parent="PlayerCloseCheck" parent_id_path=PackedInt32Array(1593775088) index="1" unique_id=1559118218]
collision_mask = 171
[node name="LeftPlayerDistantRay" parent="PlayerDistantCheck" index="0"]
[node name="LeftPlayerDistantRay" parent="PlayerDistantCheck" parent_id_path=PackedInt32Array(1597489123) index="0" unique_id=1491085518]
collision_mask = 171
[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" index="1"]
[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" parent_id_path=PackedInt32Array(1597489123) index="1" unique_id=1377654831]
collision_mask = 171
[node name="PlayerTouchArea" parent="." index="6"]
[node name="PlayerTouchArea" parent="." index="5" unique_id=2147163970]
collision_mask = 136
[node name="KillingArea" parent="." index="6" unique_id=1891922549]
collision_mask = 136