Fixed stuck in enemy

This commit is contained in:
2026-01-29 00:07:10 +03:00
parent f58b713806
commit 0d525dd6dd
17 changed files with 648 additions and 486 deletions
+13 -3
View File
@@ -2,7 +2,7 @@
[ext_resource type="Script" uid="uid://but5aeh7y1s0f" path="res://game/characters/abstract_enemy.gd" id="1_2wrno"]
[ext_resource type="PackedScene" uid="uid://dtxiercm8dsfm" path="res://game/characters/enemy_sprite.tscn" id="2_tjvyk"]
[ext_resource type="PackedScene" uid="uid://dpvsvsd8pcjqn" path="res://game/player_killer.tscn" id="4_vecdo"]
[ext_resource type="PackedScene" uid="uid://dike8xgbqdut2" path="res://game/killing_area.tscn" id="3_tjvyk"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_mocsw"]
radius = 4.0
@@ -11,6 +11,10 @@ height = 28.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vecdo"]
size = Vector2(32, 28)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_tjvyk"]
radius = 4.0
height = 28.0
[node name="AbstractEnemy" type="CharacterBody2D" unique_id=1676614852]
collision_layer = 0
script = ExtResource("1_2wrno")
@@ -21,8 +25,6 @@ script = ExtResource("1_2wrno")
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_mocsw")
[node name="PlayerKiller" parent="." unique_id=1874600747 instance=ExtResource("4_vecdo")]
[node name="WallCheck" type="Node2D" parent="." unique_id=782156094]
position = Vector2(0, 9)
@@ -68,6 +70,14 @@ collision_mask = 0
position = Vector2(0, 2)
shape = SubResource("RectangleShape2D_vecdo")
[node name="KillingArea" parent="." unique_id=1891922549 instance=ExtResource("3_tjvyk")]
collision_layer = 0
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="KillingArea" unique_id=1710758452]
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_tjvyk")
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
[connection signal="animation_looped" from="AnimatedSprite2D" to="." method="_on_animation_looped"]
[connection signal="body_entered" from="PlayerTouchArea" to="." method="_on_player_touch_area_entered"]